AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games in South America Q1 2022
Discover the performance of the leading sandbox-like games on a unified platform in South America during the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top five sandbox-like games in South America saw varying trends in downloads, revenue, and active users. Let's delve into the performance of these popular titles, with data sourced from Sensor Tower.
Roblox from Roblox Corporation started the quarter strong with weekly revenue peaking at around $566K in the last week of December. However, it experienced a gradual decline, closing the quarter at approximately $376K. The game's weekly downloads followed a similar downward trend, starting at over 902K and ending at 508K. Despite the fluctuations, Roblox maintained a high number of weekly active users, with a slight decrease from 24.2M to 23.2M.
Minecraft by Mojang saw its weekly revenue decrease from $172K to around $85K over the quarter. Weekly downloads also declined from approximately 198K to 146K. The game's weekly active users exhibited a downward trend, decreasing from 2.16M to 1.88M by the end of March.
PK XD: Fun, friends & games by Afterverse Games had a mixed performance. Weekly revenue fluctuated, peaking at $82K in mid-March before dipping to $56K in the final week of the quarter. Weekly downloads showed a decreasing trend, starting at 420K and ending at 281K. The game maintained a high number of weekly active users, hovering around 4.4M at the start and closing at 3.73M.
IMVU: 3D Avatar Creator & Chat from IMVU experienced a relatively stable performance. Weekly revenue ranged between $13K and $22K, with a slight decline towards the end of the quarter. The game's weekly downloads started at 90K, dipped to around 38K in mid-February, and recovered slightly to 41K by the end of March. Weekly active users saw a moderate decline from 542K to 452K.
Club Cooee - 3D Avatar Chat by cooee GmbH had the lowest revenue among the top five, with weekly earnings fluctuating between $3.6K and $7K. Weekly downloads showed an upward trend mid-quarter, reaching around 22K in early March before settling at 16.5K. The game's weekly active users increased from 57K to approximately 65K over the quarter.
For more detailed insights and data, visit Sensor Tower.